This topic deals with architecture design and compilation for high performance systems. The areas of interest range from microprocessors to large-scale parallel machines (including multi-/many-core, possibly heterogeneous, architectures); from general-purpose to specialized hardware platforms (e.g., graphic coprocessors, low-power embedded systems); and from hardware design to compiler technology.
On the compilation side, topics of interest include programmer productivity issues, concurrent and/or sequential language aspects, program analysis, program transformation, automatic discovery and/or management of parallelism at all levels, and the interaction between the compiler and the rest of the system. On the architecture side, the scope spans system architectures, processor micro-architecture, memory hierarchy, and multi-threading, and the impact of emerging trends.
Sally A. McKee, Chalmers University of Technology, Sweden
João Paiva Cardoso, University of Porto, Portugal
Changhee Jung, Virginia Tech, USA
Magnus Själander, Florida State University, USA
Rui Hou, Institute of Computing Technology, China
Soner Onder, Michigan Technological University, USA